Avowed players have a reason to celebrate as the game’s latest update introduces new talent points and a host of fixes and improvements. Released on March 13, Patch 1.3 for Avowed is now live on both Xbox and PC platforms. The update not only adds additional talent points at key levels but also addresses a multitude of bugs and issues, enhancing the overall gameplay experience. Players who have already surpassed these levels will receive the additional talent points retroactively, ensuring everyone benefits from the changes.
New Talent Points Enhance Player Characters
One of the standout features of Patch 1.3 is the introduction of additional talent points at levels 5, 10, 15, 20, 25, and 30. This enhancement allows players to further develop their characters' abilities, making them more powerful and versatile in their adventures. The additional talent points are being granted retroactively to players who have already progressed beyond these milestones, ensuring that no player is left without the new benefits.
The decision to implement these additional talent points reflects a commitment to player engagement and character progression. By providing more opportunities for customization and growth, players can tailor their gameplay experience to better suit their individual playstyles. This change is expected to be particularly popular among those who enjoy strategic planning and character development.
Comprehensive Bug Fixes and Improvements
In addition to the talent point enhancements, Patch 1.3 delivers a wide range of bug fixes and improvements across various aspects of the game. The patch notes post outlines all the changes, offering players a detailed look at the adjustments made. Key areas of focus include UI & Localization Fixes, NPC & Conversation Adjustments, HUD Customization, Combat & Enemy Behavior fixes, Quest & Loot Fixes, Bug Fixes & Miscellaneous, General Stability & Fixes, Navigation & World Interactions fixes, and Collision & Environmental Fixes.
Among the UI & Localization Fixes, Gjeda’s Journal no longer contains duplicate entries when played in French, ensuring a smoother experience for non-English-speaking players. NPC & Conversation Adjustments address issues such as Adelarro and opponents failing to appear if Dreamthralls were killed before starting a side quest.
Enhanced Gameplay Experience
The update also brings several improvements aimed at enhancing the overall gameplay experience. HUD Customization now includes the ability for players to avoid becoming stuck in the Cistern after dying in combat with Ygwulf. Combat & Enemy Behavior fixes include improvements to Arrow Decals for "The Wasteland Courier" quest, adding to the game's visual fidelity.
Quest & Loot Fixes ensure that Fast Travel is disabled during certain animations to prevent players from getting stuck when quest items are consumed before progression. This adjustment is part of a broader effort to streamline quest mechanics and prevent unnecessary frustrations.
Bug Fixes & Miscellaneous updates address save data issues that caused crashes related to encounter spawning enemies with save/loading. General Stability & Fixes include the removal of the "Quest Available" icon for Ranger Verano after the quest becomes inaccessible, reducing confusion for players.
Furthermore, Navigation & World Interactions fixes introduce a new HUD Toggle Keybind that hides all HUD elements for cleaner screenshots, catering to players who enjoy capturing their in-game adventures visually. Collision & Environmental Fixes ensure that combat at Mount Forja in "Our Dreams Divide Us Still" now consistently ends to advance the quest.